The second expansion pack was called "Battle Tactics" and rather than featuring new content like traditional expansion packs & The Core Contingency it contained extensive single player missions to try to teach tactics to the player, as opposed to the more crude 'throw more units at the enemy than they throw at you' approach. Two expansion packs were released for Total Annihilation, "The Core Contingency" which was much like an expansion pack in the traditional sense, in that it provided new: maps, tilesets and units. Which basically means that Total Annihilation is now the property of Atari, although they aren't actually doing anything with it, other than providing a forum. In 1999 Cavedog folded and Total Annihilation was acquired by Infogrames, who, at some point (which may have been before Cavedog folded) renamed themselves Atari after buying the trademark. At the time that it was released it's engine and gameplay concepts were revolutionary, although it never gained the popularity of other games released at the same time, such as Starcraft, because it was not extensively advertised. Total Annihilation was released in 1997 by Cavedog, with most of the inspiration for the game having come from Chris Taylor.
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